This app turns your house into an interactive horror game, it says " Our aim is to create the scariest game ever made . It's a highly immersive, photorealistic, binaural, AUGMENTED REALITY survival horror game for mobile devices. Gameplay takes place at home, after dark, with the lights off and your headphones on. " read more at indiegogo.com The thing I'd think is always to make the gameplay so that it just isn't something you play through once, but something you have to get back to. This is, of course, by own idea about any of it, not something the devs would implement realistically. I am thinking a haunting that progresses from day to day, with a few style of goal, such as for instance finding some hidden clue or object, that changes and affects how the haunting in your own home progresses. This will add apprehensiveness, while you would know you would have to "check it" each day, and each day it might get progressively worse, perhap...
Japan truly doesn't like deviating from creating the same characters over and over again. not sure if i should be angry at japanese writers or angry at the audience it doesn't get annoyed by the exact same story being retold over and over repeatedly again in a video game whose quality almost entirely depends on if the plot is any good. Allow me to guess, "fedel camus's" town gets destroyed or attacked and i'm designed to feel emotionally invested and fedel must leave the sole home he's got ever proven to go on his first adventure to prevent a fantastic, looming threat orchestrated by a mustache twiddling douche that is motives do not even add up. by the end of the story, the lady without any memory starts to remember and realizing this woman is a the key to a devastating weapon that may end the world however in the conclusion, she uses the power of goodiness to really save the world.. source